Post-splash cinematic sequence building the narrative for the game. SFX were created and mixed in Reaper using Omnisphere and Soundly.

Sound effects for Witchpunk pre-gameplay cinematic created and mixed using reaper, with foley and modified Soundly assets. I used some of these assets and wrote complimentary music to create the game trailer, as some sequences were recycled.

Sound redesign of a League of Legends cinematic with SFX sourced from Soundly and modified in Reaper.

Boss Battle

Main Menu Intro

Main Menu Loop

Play Again

Quit Game

Intro

P1

P2

P3

P4

P5

Enemy Laser Start

Enemy Laser End

Boss Laugh

Player Charge Weapon

Player Spell